Check smoking jacket pockets
You decide to actually look at the jacket youâre wearing. It is a red satin jacket and has the Spooky family crest on the front - the same crest you saw on the gate outside. You donât find anything in the pockets.
save
poke the crest with a stick
Game Saved
You decide that surely this lounge room is secluded enough that you can have a little fun. You slowly get into position to poke the family crest on your new smoking jacket with your ever-present stick that you just canât seem to get off your mind. As you do so, you stumble just a little. Unfortunately that little stumble was all it took to light part of the jacket on fire. Before you could act to put out the fire, it spread to your clothes. As you collapse from the pain, you think that this was not what you had planned!
You wake up and realize youâre hovering in the air. You look down and see your charred body. Well, no need to worry about that delivery anymore! Now to go touch some sweet sweet cobblestone. Unfortunately as you try to leave the front door, an unnatural force pulls you back. Youâre stuck in this house forever, and will never be able to touch cobblestone again! Nooooo!
Your score for this run was 10/100 (10 points for discovering the secret study)
You are in the lounge, where a fire is roaring in the hearth. Exits are north.
had to poke it with a stick
Check the smoke jacket for any interior pockets
You donât see any interior pockets, and you donât feel anything that appears to be hidden inside of the jacket.
Examine Hearth and Fire
Taking care not to get the flameble smoking jacket too close.
The hearth appears to be original to the house. The fire is roaring, and would surely warm up a cold person quickly if needed. You donât see anything unusual about the hearth or fire.
Peer through the window to see if you can see anything outside
You decide thereâs a window in this room, even though you didnât see a window when you first entered this room. Walking over to the window it appears to be one of those old fogged glass windows that you canât really see through. All you can tell is that it appears to be nighttime outside.
head to the room north of the dining room
You step into an old-fashioned Kitchen. The Kitchen appears devoid of most modern conveniences such as a refrigerator or microwave. You see a meat cleaver and a small bottle of olive oil. A cellar door leads down. Exits are south and down.
Pick up cleaver
You pick up the meat cleaver. It seems like a decent well maintained knife.
Head south
Remove drumstick with meat cleaver
You head south in to the Dining Room. You attack that pheasant with your new meat cleaver, and find that this cuts much better than a pen. You are able to quickly and cleanly sever the drumstick from the pheasant body. You then turn around and hold out the knife and say âit will cut.â Youâre so cool, you sound just like Doug Marcaida.
You now have a drumstick. You are in the Dining Room. Exits are north, south, and east.