Quick Summary:
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… and we start of Monday on an exciting note!
First of all, we finally know everyone in the Sweet Sixteen! It was a tight match between AbstactActuary and Actuary321, but in the end AbstractActuary pulled it out to claim the final spot in the Sweet Sixteen. With that victory, we now have everyone officially active in the tournament, as Ted_Hoffman was the last one one the sidelines, awaiting an opponent.
With Ted_Hoffman in the tournament, we finally had all the regional titleholders active all at once… but that only lasted a few minutes, as shortly after Ted_Hoffman entered the arena, BruteForce not-so-delicately brute-forced skysn93 out of the tournament!
Congrats to BruteForce for advancing to the Elite Eight, and is now one match away from claiming those naming rights for next year!
Looks like we’ve got a fun week ahead, so keep those throws coming! ![]()
soyleche Region
soyleche ---- soyleche* 3
(BYE)
ALivelySed 4 ---- ALivelySed 2
Echo 1
-----------------------------------
SteveWhite 3
Breadmaker 4 ---- Breadmaker 0
NerdAlert 4 ---- NerdAlert* 0
meep 2
SteveGrondin Region
EzeklCumber defeats StevGrondin in Game 3, StevGrondin leads (2-1)
R StevGrondin
P EzeklCumber
StevGrondin ---- StevGrondin 2
(BYE)
EzeklCumber 4 ---- EzeklCumber 1
ThNtrsLINUS 3
-----------------------------------
MtnHawk ---- MtnHawk* 0
(BYE)
NmrclNeurot 4 ---- NmrclNeurot 1
CindyLouWho 3
Ted_Hoffman Region
AbstractAct defeats Actuary321 in Game 7, AbstractAct wins (4-3)
S Actuary321
R AbstractAct
TedHoffman ---- TedHoffman 0
(BYE)
Actuary321 3
AbstractAct 4 ---- AbstractAct 0
-----------------------------------
OldTimer ---- OldTimer 4 ---- OldTimer
(BYE)
VorianAtrds 4 ---- VorianAtrds 1
AlexioXela 1
skysn93 Region
BruteForce defeats skysn93 in Game 6, BruteForce wins (4-2)
R skysn93
P BruteForce
JFG defeats WishBear in Game 5, JFG leads (3-2)
R JFG
S WishBear
skysn93 ---- skysn93 2
(BYE)
BruteForce 4 ---- BruteForce 4 ---- BruteForce
DoctorWho 3
-----------------------------------
JFG ---- JFG 3
(BYE)
OutdoorAct 1
WishBear 4 ---- WishBear 2
Key: * indicates throws submitted; # indicates throws need to be turned in or you will be booted